Vice & Virtue
Power Level 10 Humanoid Alien (154 power points)
Stats: Str 12, Dex 14, Con 14, Int 12, Wisdom 14, Charisma 20
Saves: Toughness +2, Fortitude +8, Reflex +5, Will +5
Skills: Bluff +11, Diplomacy +11, Intimidate +11, Perform (acting) +11
Feats: Attack Specialization (Death Touch) 4, Critical Strike, Favored enemy (light) 1, Fearsome Presence 10, Sneak Attack 3
Powers: Darkness Control 10 Array (Alternate Powers: Death Touch 10, Shadow Scry 10, Shadow Walk 9), Darkvision 2, Immortality 1, Immunity 12, Possession 6, Variable (skills) 2
Combat: Attack +4, Damage +1, Defense +5, Initiative +2
Yin has increased her max of to hit to +12, and decreased her max of damage to +8.
Attack Specialization (Death Touch): Grants a +8 bonus on attack rolls when using Death Touch.
Critical Strike: Allows Yin to make critical hits on favored enemies, even when they are immune.
Favored Enemy: Yin gains a +1 bonus on some skills and damage rolls against beings of light.
Fearsome Presence: Yin causes people to become shaken or frightened in a 50 ft. area. DC 20 Will.
Sneak Attack: Yin deals +4 bonus damage when making a surprise attack.
Darkness Control: Yin can create an area of darkness of up to 1 mile in radius around her. This grants everyone visual Concealment.
Death Touch: Yin can use shadow energy to drain the life force of creatures. Everytime she uses this power, she deals an amount of Constitution damage equal to the amount the target failed his save with or 10, whichever is smaller. This Constitution damage heals at a rate of 1 point per round.
Darkvision: Yin can see through any sort of darkness, both mundane and magical. She effectively ignores visual concealment caused by darkness. This is an innate ability.
Immortality: Yin is immune to poison, disease, and aging. When she dies, she resurrects after a week, if she succeeds at a DC 10 recovery check. If she fails, she can retry after a week, with a consecutive +1 bonus to the roll. This is an innate ability.
Immunity: Yin is immune to the effects of cold environments, mind-affecting abilities (due to an alien mindset), an to Yang’s powers. This is an innate ability.
Possession: Whenever Yin resurrects, she automatically possesses the nearest female’s body within 300 feet and makes it her own for one month. This is a Possession power, with the Mental and No Saving Throw extras, the Fades, Limited, Side-effect, and Uncontrolled flaws, Improved Range (5), Indirect, Innate, and Triggered feats, and the One-way Transformation drawback.
Shadow Scry: Yin can throw her sight and hearing across 200.000 miles if she can trace a line of shadows between her and the target area. This is an ESP effect (visual and auditory) with the Medium flaw.
Shadow Walk: Yin can move into a shadow and move out of another shadow within 20.000 miles as a full round action. As a move action, she can teleport this way with a range of 900 ft. and can even make an attack and a teleport back to her starting point in the same round (full-round action). You can also make Gates in shadows (10 ft²) where other creatures can go through. This is a teleport effect with a Gate extra, Medium flaw, and Easy and Turnabout feats.
Variable: When Yin possesses a new body, she merges with it, changing it, but it changes her mindset as well. Yin gains subtle character changes according to the person possessed, and may divide 40 points of skills when she does. These skills remain until she dies and resurrects again.
Yin is the female component of Cosmos, representing Passiveness, Cold, Death, Winter, and Night. She is not wicked or cruel, but sees everything around her as an obstacle to be overcome. She has a really aloof and distant personality, and will not quickly bond with anyone. She represents the Female aspect of creation as well, a force going outwards from the self. So she will help others achieve great causes and goals but will not do so without need for persuasion, or even buying her services. She will always try to do the right thing when she has the choice.
Yin’s tactics in times of trouble are first scouting, using her ESP to view from the shadows. In real danger, she will try to escape using Darkness Control, Teleport and Fearsome Presence. In fights, she prefers to sneak attack or use her death touch to the best of her abilities.
Yin and Yang:
Yin and Yang appear the first time opposed to each other on the world and have their first Possession. They do not know of each other, or of Kosmos, and they think they were the person they possessed all their lives. They have some of the possessed person’s memories, but not all of them, and call themselves Yin or Yang. They know their powers, and have fake memories how they discovered those powers and evolved them.
If they possess a new body, their memories are changed, and their memories how they discovered there powers change as well. Their skills change too, so people who encounter theme multiple times notice something strange going on. Also, Yin and Yang transform their host’s bodies subtly. The body remains the same, but adopts a small number of changes. Yin’s body always has the following traits: black hair, light grey eyes, somewhat gaunt facial expression. Yang’s body always has white hair and very dark brown eyes. He mostly looks muscular and lean.
When they die, they must both make their resurrection check together. So, if one does and the other does not, the first remains in stasis until the latter does. The bodies have died, but their souls are safe in a pocket dimension. They reappear together, at other places, but in a pattern. Anyone discovering this pattern sees that they will appear in the same location at some place, at some point in the future.
When this happens, they will automatically merge and form Kosmos, with destructive repercussions.
When they meet each other in person, they feel somewhat strange but do not automatically hate each other. They are instead drawn to each other, what may result in Kosmos being formed. If they see each other through television, recordings, or ESP, this compulsion to meet is not present, but they feel something is strange.